Creating meaningful games
We put all our sensitivity into creating moving and meaningful experiences
We develop high quality games on many different platforms
We want people all around the world to enjoy our games
The first released title is Lost in Harmony™.
This game is a fantastic musical odyssey, a rhythm game mixed with a moving story. The soundtrack was imagined by famous composers, including star singer Wyclef Jean.
The game allows players to create and share their own levels on any song via the included level editor and social platform.
Press Kit (19Mb)
App Store Best of 2016
Google Play : Best of 2016 Games - Most innovative
App Store Editors' Choice - Google Play Store worldwide featuring
Best Game Audio nominated - Indie Prize Awards Casual Connect Amsterdam
Best Emotional Music Game nominated - Emotional Games Awards
More than 2 000 000 downloads
Lost In Harmony Is One Of The Sweetest Rhythm Games I've Played.
An unforgettable experience.
Lost in Harmony is an audio/visual triumph.
DigixArt was co-founded in 2015 by Yoan Fanise after 14 years spent at Ubisoft France and Singapore.
He participated to legendary titles like Beyond Good & Evil, Peter Jackson’s King Kong or the Raving Rabbids for which he invented the famous wacky language.
He joined Ubisoft Singapore in 2010 to create the audio department and to take part in the whole new naval game play of Assassin’s Creed III
Back to France, he released Valiant Hearts: The Great War. That game was both a war game and fiercely anti-war at the same time, a story not about conflict’s heroics but about their tragedy and ultimate futility. It won many awards all around the world, including Baftas, VGA and Annie Awards.
In March 2015, he co-founded DigixArt studio. The first title Lost in Harmony launched in January 2016 and reached more than 2 Million players and won many awards. The studio works now on a very promising console project.
DigixArt’s Core Team is a mix of experienced veterans from AAA industry and younger talented developers with high potential. The team believes both in mobile gaming and pc-consoles long term growth.
Our network of international freelancers and partner studios enables a flexible and powerful capacity. It allowed the studio to ship is first IP after only 9 months of production
They talk about us
Rond-Point Benjamin Franklin - Cap Omega CS 39521
34960 Montpellier Cedex 02 - France